Return to Index
Irlgaunt
Large aberration , NE
----------
Armor Class: 16
Hit Points: 133 (14d8+70)
Speed: 40 ft., climb 40 ft., climb: 40
Initiative: 14
----------
STR: 27 (8) DEX: 29 (9) CON: 20 (5)
INT: 16 (3) WIS: 18 (4) CHA: 19 (4)
----------
Saves: STR: 8 DEX: 13 CON: 5
INT: 7 WIS: 8 CHA: 8
Skills: 4 + ability mod for (Acrobatics ( jump), Climb, Disguise, Fly, Perception, Stealth ( in rocky terrain), Survival, Swim)
Languages: Aklo, Common, Giant, Terran
CR: 13(10400 xp)
----------
Space: 10 / Reach: 5
Melee attacks:
2 slams +12 (1d8+8 plus 1d6 acid), bite +12 (1d8+8)
Ranged attacks:
1 gastrolith +13 (2d6+8 plus 2d6 acid)
----------
Special: stone step
Feats: Blind-Fight, Combat Reflexes, Deadly Aim, Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes, Run
Environment: any mountains or underground
Organization: solitary, pair, swarm (3-12)
Treasure: standard
Source: AP 35
----------------------------------------------